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Getting Around Ghelmyon

Getting Around Ghelmyon

How to move between rooms, towns, and locations

Getting Around - Movement in Ghelmyon

Every location has named exits. Use any of these to move:

Quick compass directions:
  n, s, e, w                 Bare compass letter, fastest form
  ne, nw, se, sw             Diagonals
  u, d                       Up / down (stairs, ladders)
  n2, e3                     Numbered same-direction exit
                             (when 2+ exits share a compass)

Named exits (when you don't remember the direction):
  go cellar                  Move to a named exit
  enter market               Synonym for go
  go north                   Full compass name also works

Longer trips:
  walk to <place>            Auto-walk anywhere you've discovered
  /map                       See nearby exits visually
  /atlas                     Full world map

Inspecting before you commit:
  look                       See current room + exits
  exits                      Just the exit list
  peek <direction>           See a neighbouring room without
                             actually moving (good for sneaking)

Intercity travel:
  From a town's gate / docks / edge location, named
  intercity destinations appear as exits - e.g. from Ghelmyon
  Town Gate you can `go thornwood` or `go millhaven`.
  Use `/atlas` to see all the towns + the routes between them.

Failed movement tips:
  - "Unknown exit" responses list the actual available exits.
  - "You can't reach X from here" means X exists somewhere
    else; check /atlas or /find <name>.

See also: ?chat, ?beginner, /help