Talking to NPCs and the Room¶
Talking to NPCs and the Room¶
How to speak, address NPCs, and use emotes
Talking - How to Speak in Ghelmyon
Ghelmyon uses a classic two-prefix speech grammar inherited
from TEC. Once you know the two prefixes you can talk to anyone.
Speak to the room (everyone here hears you):
'hello -> You say, "Hello."
'anyone got a torch? -> You say, "Anyone got a torch?"
say <text> verb form of the same thing
Speak directly to a named person (use their short name):
"phae hello -> You say to Phaedro, "Hello."
"marta what's the stew? -> You say to Marta, "What's the stew?"
tell <name> <text> verb form of the same thing
Whisper privately to someone close:
whisper <name> <text> whispered, only target hears
Tips:
- Both prefixes use the QUOTE characters: ' is single quote,
" is double quote. No space between the prefix and your text.
- Short names work - "phae usually matches Phaedro,
"mar matches Marta, "sis usually matches Sister Miriam.
- If the person isn't at your location they won't hear you.
- Asking a question that ends in ? often prompts a richer
response from NPCs than a flat statement.
Emotes:
smile, wave, bow, nod, shrug, grin, laugh - many more.
smile You smile.
smile <name> You smile at <name>.
emotes List all available emotes.
Slash-shorthand:
/flirt <name> Flirt with NPC (gates on rep tier)
/joke <name> Tell a joke
/askout <name> Ask them on a date
/propose <name> Marriage proposal (only at high rep)
See also: ?movement, ?beginner, /help