Faction State¶
Faction State¶
How factions track their relationship with you (dormant/engaged/allied/rival/broken)
Faction State
Each faction tracks its relationship with you on a state
graph that sits on top of raw reputation:
dormant You haven't interacted yet.
engaged You've accepted or completed a faction quest.
allied Friendly+ rep AND faction trusts you.
rival Hostile rep — they treat you as opposition.
broken Irreversible. A major betrayal severed the bond.
Transitions:
dormant → engaged First quest accepted/completed
engaged → allied Reputation reaches Honored band
engaged → rival Reputation drops below Unfriendly band
allied → engaged Reputation drifts back below Friendly
rival → engaged Reputation climbs back to Neutral
any → broken Major betrayal (irreversible)
Why this matters:
Endings, ending eligibility, and some shop / dialogue
branches read your faction state, not just your raw rep.
Two players with the same Pale-Hand reputation but different
states see different shops, dialogue, and ending paths.
See also: ?reputation, ?factions, ?story