Verb cheat sheet
Every player-typeable verb in Ghelmyon, grouped by category, with
a 1-line definition. This page is meant to be searched, not read
linearly - Ctrl-F what you need.
Most verbs accept abbreviations + aliases. Compass directions
collapse to single letters (n / s / e / w / ne / nw /
se / sw / u / d). Slash commands (/-prefixed) are
explicit; most also have non-slash verb forms.
Movement
| Verb |
Effect |
go <dir> / <dir> |
Move in a compass direction or named exit |
look / l |
Describe the current room |
exits / ex |
List available exits |
enter <building> |
Enter a named building |
climb / descend |
Vertical movement (towers, ladders, shafts) |
/route <town> |
Inter-city travel route preview |
/route <location> |
Intra-town route preview |
/go <location_id> |
Direct-teleport to a discovered location (debug-flavored) |
Combat
| Verb |
Effect |
attack <target> / att |
Default attack with equipped weapon |
attack <target> aim high\|mid\|low |
Aimed attack - high (head/chest), mid (torso/arms), low (legs) |
hit / strike |
Aliases for attack |
shoot <target> |
Ranged attack (requires bow or thrown weapon) |
cast <spell> [on/at] <target> |
Cast a spell |
stance / stance <name> |
List or switch your primary stance (FREE action; names are class-specific) |
/loadout |
Show your primary stance and slotted auras |
/attune <name> / /unattune <name> |
Slot or remove a passive aura |
dodge / evade |
Active dodge for the round |
parry |
Active parry |
block |
Shield block |
advance / retreat |
Close or open range in combat |
flee |
Try to escape combat |
yield / surrender |
Drop weapon, raise hands |
finish <target> / kill <target> |
Coup-de-grace an unconscious target |
search <body> / loot <body> |
Search a downed enemy |
aim |
Aimed shot - Ranger sub-skill |
Social / conversation
| Verb |
Effect |
greet |
Wave / nod to whoever's closest |
talk <name> |
Start a conversation |
ask <name> about <topic> |
Direct question on a specific topic |
tell <name> <thing> |
Share information |
say <thing> |
Speak aloud (heard by all in room) |
whisper <name> <thing> |
Speak quietly (heard by named NPC only) |
lie <claim> |
Tell a deliberate lie; high-perception NPCs may catch it |
joke <to/at> <name> |
Tell a joke; rolls for reaction |
charm <name> |
Flirt-flavored charm attempt |
flirt <name> [topic] |
Romantic / playful approach; topic: joke/compliment/romantic/tease/charm |
farewell / bye |
End conversation politely |
emote <action> |
Roleplay action (e.g. :smiles softly) |
:<action> |
Shorthand for emote |
convince <name> to move to <town> |
NPC relocation |
propose <name> |
Marriage proposal (Partner-tier NPCs) |
divorce <name> |
Marriage dissolution |
Party / followers
| Verb |
Effect |
/bond / /bond <name> |
Show party + bond tiers / detail one follower |
/bond tier_up <name> |
Attempt bond-tier promotion |
invite <name> |
Invite an NPC to follow you |
beckon <name> |
Call a follower to your location |
dismiss <name> |
Send a follower away |
order <name> equip <item> |
Give a follower equipment instructions |
guard <name> |
Set follower to protect a target |
hire <merc> |
Hire a mercenary team |
Inventory + items
| Verb |
Effect |
/inventory / i |
Show your carried items |
/gear / g |
Show equipped items + condition |
get <item> / take <item> |
Pick up |
get all |
Pick up everything in the room |
drop <item> |
Drop an item |
wear <item> / equip <item> |
Don armor or wield weapon |
remove <item> / unequip <item> |
Take off equipment |
use <item> |
Use a consumable or tool |
eat <item> / drink <item> |
Consume food / drink |
read <item> |
Read a book / letter / sign |
examine <item> / ex <item> |
Inspect closely |
appraise <item> |
Skill-based item identification |
Trade
| Verb |
Effect |
trade |
Open vendor menu at current location |
buy <item> |
Buy from current vendor |
sell <item> |
Sell to current vendor |
/stock |
List all available stock at this location |
/stock <item> |
Show detail card for a specific item |
barter <item> for <item> |
Item-for-item trade (some NPCs) |
Skills + training
| Verb |
Effect |
/skills |
Show your skill tree + ranks |
/profile |
Show your character identity surface |
learn <skill> from <trainer> |
Train a skill from an NPC who teaches it |
practice <skill> |
Solo practice (small SP, slow) |
/shift start |
Start a 4-phase training shift at a venue |
/shift end |
End the active shift early |
/shift status |
Show queued tasks in the active shift |
Survival + crafting
| Verb |
Effect |
search |
Search the area for hidden things |
forage |
Forage for materials (varies by location) |
fish |
Cast a line (at fishable locations) |
mine |
Mine for ore (at ore-bearing locations) |
hunt |
Track and engage game (wilderness) |
camp |
Set up camp; recover fatigue |
rest |
Quick rest in place |
sleep |
Sleep through the night (at an inn) |
craft <recipe> |
Craft a recipe at the appropriate station |
/cookbook |
List known recipes |
/cookbook <station> |
List recipes for a specific station |
repair <item> |
Repair equipment (forge / cobbler / etc.) |
Crime + stealth
| Verb |
Effect |
sneak [<dir>] |
Move quietly; sets hidden state |
hide |
Hide in place (free action) |
peek <dir> |
Glance through a door / keyhole |
listen |
Hear what's beyond a wall |
steal <item> from <target> |
Pickpocket / lift |
rob <target> |
Mugging (loud) |
pickpocket <target> |
Subtle steal attempt |
lockpick <thing> |
Pick a lock (door, container) |
force <thing> |
Break a lock (loud) |
knock <person> |
Drop an NPC unconscious from behind |
distract <thing> |
Knock something over to redirect attention |
Quests
| Verb |
Effect |
read board |
Show the notice board at current location |
accept <quest> |
Accept a notice |
A / AE / AM / AH |
Bulk-accept all / Easy / Easy+Medium / all-Hard |
/quest / q |
Show active quest log |
/quest <name> |
Show quest detail |
/journal |
Narrative-side view of quests + events |
/quest abandon <name> |
Drop an active quest |
turn in <quest> |
Complete a quest at the giver |
/story |
Show current story Act + active chain |
Scene / heist
| Verb |
Effect (mostly mid-scene) |
/scene start <id> |
Start a /scene instance |
leave |
Exit the current scene (mid-heist exfil) |
examine <thing> |
Inspect an interactive object |
take <item> |
Pocket an item from the room |
| Verb |
Effect |
/save |
Save your game |
/load |
Load a saved game |
/help / ? |
Show help index |
?<verb> |
Help for a specific verb |
/time |
Show current phase, day, season |
/map |
Show local minimap (if available) |
/who |
Show NPCs at current location |
/here |
Detailed current-location summary |
/nearby |
NPCs in adjacent locations |
/calendar |
In-game calendar |
/weather |
Current weather |
/keyroll / /keyset |
Image-key roll/set (NSFW track) |
/faceswap |
Cycle face on a portrait (NSFW track) |
/naughty on\|off |
Toggle adult content mode |
Faith / class-specific
| Verb |
Effect |
pray [<deity>] |
Pray (Cleric / Paladin) |
meditate |
Recover mana / focus (Monk / Mage / Cleric / Necromancer) |
commune |
Speak with the dead (Necromancer; 1/day) |
tinker [<thing>] |
Inspect mechanism / appraise / spot hidden (Tinkerer) |
track <target> |
Wilderness tracking (Ranger / Hunter) |
bless <target> |
Faith buff (Cleric / Paladin) |
donate |
Donate to a temple (faith rep) |
See also