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Races & Subraces

18 races and subraces.

Human

Versatile and adaptable — balanced with no weaknesses.

Stat Bonuses: Charisma +4, Luck +3

Traits: adaptable, ambitious

Subraces

Noble Human

Eloquent and commanding, but not built for labor.

Stat Bonuses: Charisma +5, Intelligence +2, Strength -2, Willpower +3

Traits: proud, commanding, educated

Street Human

Quick and cunning, but weak-willed under pressure.

Stat Bonuses: Dexterity +4, Guile +2, Speed +3, Willpower -2

Traits: streetwise, scrappy, cunning

Frontier Human

Tough and observant, but rough around the edges.

Stat Bonuses: Charisma -2, Constitution +4, Perception +2, Strength +3

Traits: hardy, self-reliant, plain-spoken


Elf

Graceful and keen-eyed, but physically fragile.

Stat Bonuses: Constitution -2, Dexterity +4, Perception +3

Traits: graceful, aloof

Subraces

Wood Elf

Forest ghost — deadly accurate but physically frail.

Stat Bonuses: Agility +3, Constitution -1, Dexterity +2, Perception +4, Strength -2

Traits: stealthy, patient, nature-attuned

High Elf

Magical powerhouse, glass cannon — fragile but devastating.

Stat Bonuses: Constitution -2, Intelligence +5, Spirit +3, Strength -2, Willpower +2

Traits: scholarly, haughty, eloquent

Dark Elf

Deadly and sly, but untrustworthy and faithless.

Stat Bonuses: Charisma -1, Dexterity +4, Faith -2, Guile +3, Speed +2

Traits: secretive, ruthless, perceptive


Dwarf

Tough and strong, but slow on their feet.

Stat Bonuses: Constitution +5, Speed -2, Strength +2

Traits: stubborn, loyal

Subraces

Mountain Dwarf

Living fortress — slow and stiff, but unstoppable.

Stat Bonuses: Agility -2, Constitution +4, Speed -2, Strength +4, Willpower +2

Traits: fierce, proud, loud

Hill Dwarf

Perceptive and hardy, practical traders — still slow.

Stat Bonuses: Constitution +4, Perception +3, Speed -2, Wits +2

Traits: practical, shrewd, cheerful

Deep Dwarf

Iron will forged in darkness — terrifyingly antisocial.

Stat Bonuses: Charisma -3, Constitution +4, Spirit +2, Willpower +4

Traits: grim, tenacious, silent


Halfling

Quick and lucky, but physically weak.

Stat Bonuses: Agility +3, Luck +3, Strength -2, Wits +2

Traits: cheerful, curious

Subraces

Lightfoot Halfling

Untouchable — impossibly quick but fragile as glass.

Stat Bonuses: Agility +4, Constitution -2, Luck +2, Speed +3, Strength -2

Traits: sneaky, light-footed, mischievous

Stout Halfling

Tough for their size, but not the fastest.

Stat Bonuses: Constitution +4, Luck +3, Speed -2, Wits +2

Traits: resilient, jolly, fond of food


Half-Orc

Raw power and toughness, but socially crude.

Stat Bonuses: Charisma -2, Constitution +2, Strength +5

Traits: intimidating, fierce

Subraces

War Half-Orc

Combat machine — dumb and rude, but terrifyingly effective.

Stat Bonuses: Charisma -3, Constitution +3, Intelligence -2, Speed +2, Strength +5

Traits: relentless, scarred, blunt

Shaman Half-Orc

Spiritual powerhouse — slow but deeply attuned to the old ways.

Stat Bonuses: Agility -1, Speed -2, Spirit +4, Strength +2, Willpower +3

Traits: spiritual, brooding, wise