Resonance¶
Resonance¶
Ancient power from beneath the city
Resonance
Deep beneath Ghelmyon, ancient chambers hold power
that predates the city by millennia. Three bunkers
can be discovered and activated, granting immense
power — but at a terrible cost.
THE THREE BUNKERS
Forge Bunker — Beneath the mines. Strength/combat.
Mind Bunker — Beneath the Collegium. Intelligence.
Spirit Bunker — Beneath the Temple. Wisdom/faith.
ACTIVATION
Each bunker has 3 resonance tiers. Higher tiers
grant more power but accelerate the endgame.
Resonance can be toggled on or off at the bunker.
Shutting a bunker down permanently buys more time.
CLASS UPGRADES
Each class has one unique resonance upgrade tied
to their matching bunker. Activate the right bunker
to unlock your class power.
SIDE EFFECTS (by total resonance)
Tier 1-3: Cosmetic glow, NPCs comment
Tier 4-6: Troubled dreams, sewer creatures aggro
Tier 7-9: NPCs refuse to talk, guards nervous
THE WANING
Every resonance activation shortens the timeline.
Signs appear as the deadline approaches: tremors,
cracks, sky changes, and worse.
Shutdowns and refugee quests buy more time.
Commands:
/resonance View your resonance status
/bunkers Same as /resonance
See also: ?politics, ?quests, ?combat