Weapon Mastery¶
Weapon Mastery¶
Per-weapon mastery unlocks at high skill ranks
Weapon Mastery
At rank 40+ in a weapon skill, you unlock mastery
bonuses unique to that weapon type. New tiers unlock
every 10 ranks (40, 50, 60, 70, 80, 90).
Each weapon tree has its own identity:
Swords Precision and counter-attacks
Daggers Critical hits and assassination
Axes Cleave, bleed, and raw power
Bows Accuracy, multi-shot, range mastery
Blunt Stun, armor crushing, toughness
Staves Magic synergy, mana, spell power
Unarmed Speed, dodging, armor penetration
Polearms Reach, tripping, defensive power
Greatswords Cleave, momentum, AoE sweeps
Dodge and Shield skills also have mastery tiers
(40-70) with unique defensive bonuses.
Use /skills to see your unlocked mastery perks.
Topics:
?mastery swords One-handed sword mastery
?mastery daggers Dagger mastery
?mastery axes Axe mastery
?mastery bows Bow mastery
?mastery blunt Blunt weapon mastery
?mastery staves Staff mastery
?mastery unarmed Unarmed combat mastery
?mastery polearms Polearm mastery
?mastery greatswords Two-handed sword mastery
?mastery dodge Dodge mastery
?mastery shields Shield mastery
Mastery — One-Handed Swords¶
Precision crits, riposte, flowing steel
Mastery — One-Handed Swords
Rank 40: Blade Precision +5% crit chance
Rank 50: Counter Strike 15% riposte on dodge
Rank 60: Flowing Steel Attacks cost 20% less fatigue
Rank 70: Deathblow Mastery +30% damage to targets below 20% HP
Rank 80: Blade Dance 10% chance to strike twice
Rank 90: Sword Saint +10 to all sword sub-skill thresholds
Mastery — Daggers¶
Critical hits, poison, assassination
Mastery — Daggers
Rank 40: Vital Points +8% crit chance
Rank 50: Poisoner's Touch Crits apply 3-round poison DoT
Rank 60: Shadow Strike First attack from stealth deals 2x
Rank 70: Assassination +50% damage to targets below 20% HP
Rank 80: Flurry Master 20% chance for free bonus attack
Rank 90: Death's Whisper +15% crit, crits ignore 50% armor
Mastery — Axes¶
Cleave, bleed, raw destructive power
Mastery — Axes
Rank 40: Cleave 10% chance to hit second target
Rank 50: Rending Blow Crits cause 5-round bleed DoT
Rank 60: Armor Breaker 15% armor penetration
Rank 70: Executioner +35% damage to targets below 20% HP
Rank 80: Berserker's Fury +3% damage per 10% HP missing
Rank 90: Worldsplitter Power attacks ignore 50% armor
Mastery — Bows¶
Accuracy, multi-shot, range dominance
Mastery — Bows
Rank 40: Steady Aim +8 accuracy on aimed shots
Rank 50: Rapid Fire Fast shots cost 30% less fatigue
Rank 60: Heartseeker +7% crit on aimed shots
Rank 70: Rain of Arrows 15% chance to fire 2 arrows
Rank 80: Eagle Eye Crits at range deal 50% bonus damage
Rank 90: Deadeye Aimed shots cannot miss
Mastery — Blunt Weapons¶
Stun, armor crushing, juggernaut toughness
Mastery — Blunt Weapons
Rank 40: Concussive Force 15% stun chance on heavy hits
Rank 50: Armor Crush 20% armor penetration
Rank 60: Bone Breaker Crits cause -10 target DEX for 3 rounds
Rank 70: Skull Crusher +25% damage to stunned targets
Rank 80: Earthquake Power attacks stun 25%
Rank 90: Juggernaut +3 armor, immune to stun
Mastery — Staves¶
Magic synergy, mana leech, spell power
Mastery — Staves
Rank 40: Staff Block +10% block chance
Rank 50: Channeling 10% mana leech on attacks
Rank 60: Arcane Burst Staff crits deal bonus magic damage
Rank 70: Quartermaster 10% chance to sweep all enemies
Rank 80: Spellstaff Spells cost 15% less mana
Rank 90: Grand Magister +20% spell damage, INT scaling
Mastery — Unarmed Combat¶
Speed, dodging, martial arts mastery
Mastery — Unarmed Combat
Rank 40: Iron Fist Unarmed damage +3 base
Rank 50: Pressure Points Crits cause -5 target STR for 3 rounds
Rank 60: Flowing Water +20% dodge while unarmed
Rank 70: One Inch Punch +40% damage to targets below 20% HP
Rank 80: Ki Strike Unarmed attacks ignore 30% armor
Rank 90: Grandmaster Immune to disarm, +5 sub-skill thresholds
Mastery — Polearms¶
Reach, tripping, defensive fortress
Mastery — Polearms
Rank 40: Reach +5 defense at far range
Rank 50: Brace Charging enemies take 50% bonus damage
Rank 60: Sweep 15% chance to trip (skip turn)
Rank 70: Impale +30% damage to advancing targets
Rank 80: Phalanx +5 armor in defensive stance
Rank 90: Dragoon Auto-trip on power attacks, +15% crit
Mastery — Two-Handed Swords¶
Cleave, momentum, AoE dominance
Mastery — Two-Handed Swords
Rank 40: Cleaving Sweep 10% chance to hit second target
Rank 50: Guard Break 10% armor penetration
Rank 60: Whirlwind 20% AoE sweep chance
Rank 70: Executioner's Strike +40% damage to targets below 20% HP
Rank 80: Momentum +5% damage per consecutive hit (max 25%)
Rank 90: Colossus +5 armor, knockback immune
Mastery — Dodge¶
Evasion, counter-attacks, untouchable defense
Mastery — Dodge
Rank 40: Shadow Step +5% full evasion
Rank 50: Counter Stance First attack each round -10 threshold
Rank 60: Blur +10% dodge vs ranged attacks
Rank 70: Untouchable 10% chance to fully evade any attack
Mastery — Shields¶
Bash, reflection, guardian protection
Mastery — Shields
Rank 40: Shield Bash +15% stun on bash
Rank 50: Aegis 10% damage reflection
Rank 60: Fortress +3 armor in defensive stance
Rank 70: Guardian 15% chance to block attacks on allies