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Weapon Mastery

Weapon Mastery

Per-weapon mastery unlocks at high skill ranks

Weapon Mastery

At rank 40+ in a weapon skill, you unlock mastery
bonuses unique to that weapon type. New tiers unlock
every 10 ranks (40, 50, 60, 70, 80, 90).

Each weapon tree has its own identity:
  Swords     Precision and counter-attacks
  Daggers    Critical hits and assassination
  Axes       Cleave, bleed, and raw power
  Bows       Accuracy, multi-shot, range mastery
  Blunt      Stun, armor crushing, toughness
  Staves     Magic synergy, mana, spell power
  Unarmed    Speed, dodging, armor penetration
  Polearms   Reach, tripping, defensive power
  Greatswords  Cleave, momentum, AoE sweeps

Dodge and Shield skills also have mastery tiers
(40-70) with unique defensive bonuses.

Use /skills to see your unlocked mastery perks.

Topics:
  ?mastery swords       One-handed sword mastery
  ?mastery daggers      Dagger mastery
  ?mastery axes         Axe mastery
  ?mastery bows         Bow mastery
  ?mastery blunt        Blunt weapon mastery
  ?mastery staves       Staff mastery
  ?mastery unarmed     Unarmed combat mastery
  ?mastery polearms    Polearm mastery
  ?mastery greatswords Two-handed sword mastery
  ?mastery dodge       Dodge mastery
  ?mastery shields     Shield mastery

Mastery — One-Handed Swords

Precision crits, riposte, flowing steel

Mastery — One-Handed Swords

Rank 40: Blade Precision     +5% crit chance
Rank 50: Counter Strike      15% riposte on dodge
Rank 60: Flowing Steel        Attacks cost 20% less fatigue
Rank 70: Deathblow Mastery    +30% damage to targets below 20% HP
Rank 80: Blade Dance          10% chance to strike twice
Rank 90: Sword Saint          +10 to all sword sub-skill thresholds

Mastery — Daggers

Critical hits, poison, assassination

Mastery — Daggers

Rank 40: Vital Points        +8% crit chance
Rank 50: Poisoner's Touch    Crits apply 3-round poison DoT
Rank 60: Shadow Strike       First attack from stealth deals 2x
Rank 70: Assassination        +50% damage to targets below 20% HP
Rank 80: Flurry Master       20% chance for free bonus attack
Rank 90: Death's Whisper      +15% crit, crits ignore 50% armor

Mastery — Axes

Cleave, bleed, raw destructive power

Mastery — Axes

Rank 40: Cleave               10% chance to hit second target
Rank 50: Rending Blow          Crits cause 5-round bleed DoT
Rank 60: Armor Breaker        15% armor penetration
Rank 70: Executioner          +35% damage to targets below 20% HP
Rank 80: Berserker's Fury     +3% damage per 10% HP missing
Rank 90: Worldsplitter        Power attacks ignore 50% armor

Mastery — Bows

Accuracy, multi-shot, range dominance

Mastery — Bows

Rank 40: Steady Aim          +8 accuracy on aimed shots
Rank 50: Rapid Fire          Fast shots cost 30% less fatigue
Rank 60: Heartseeker         +7% crit on aimed shots
Rank 70: Rain of Arrows      15% chance to fire 2 arrows
Rank 80: Eagle Eye            Crits at range deal 50% bonus damage
Rank 90: Deadeye              Aimed shots cannot miss

Mastery — Blunt Weapons

Stun, armor crushing, juggernaut toughness

Mastery — Blunt Weapons

Rank 40: Concussive Force    15% stun chance on heavy hits
Rank 50: Armor Crush          20% armor penetration
Rank 60: Bone Breaker         Crits cause -10 target DEX for 3 rounds
Rank 70: Skull Crusher         +25% damage to stunned targets
Rank 80: Earthquake            Power attacks stun 25%
Rank 90: Juggernaut            +3 armor, immune to stun

Mastery — Staves

Magic synergy, mana leech, spell power

Mastery — Staves

Rank 40: Staff Block          +10% block chance
Rank 50: Channeling           10% mana leech on attacks
Rank 60: Arcane Burst         Staff crits deal bonus magic damage
Rank 70: Quartermaster        10% chance to sweep all enemies
Rank 80: Spellstaff           Spells cost 15% less mana
Rank 90: Grand Magister       +20% spell damage, INT scaling

Mastery — Unarmed Combat

Speed, dodging, martial arts mastery

Mastery — Unarmed Combat

Rank 40: Iron Fist            Unarmed damage +3 base
Rank 50: Pressure Points     Crits cause -5 target STR for 3 rounds
Rank 60: Flowing Water        +20% dodge while unarmed
Rank 70: One Inch Punch       +40% damage to targets below 20% HP
Rank 80: Ki Strike             Unarmed attacks ignore 30% armor
Rank 90: Grandmaster          Immune to disarm, +5 sub-skill thresholds

Mastery — Polearms

Reach, tripping, defensive fortress

Mastery — Polearms

Rank 40: Reach                +5 defense at far range
Rank 50: Brace                Charging enemies take 50% bonus damage
Rank 60: Sweep                15% chance to trip (skip turn)
Rank 70: Impale               +30% damage to advancing targets
Rank 80: Phalanx              +5 armor in defensive stance
Rank 90: Dragoon              Auto-trip on power attacks, +15% crit

Mastery — Two-Handed Swords

Cleave, momentum, AoE dominance

Mastery — Two-Handed Swords

Rank 40: Cleaving Sweep       10% chance to hit second target
Rank 50: Guard Break           10% armor penetration
Rank 60: Whirlwind            20% AoE sweep chance
Rank 70: Executioner's Strike +40% damage to targets below 20% HP
Rank 80: Momentum             +5% damage per consecutive hit (max 25%)
Rank 90: Colossus             +5 armor, knockback immune

Mastery — Dodge

Evasion, counter-attacks, untouchable defense

Mastery — Dodge

Rank 40: Shadow Step         +5% full evasion
Rank 50: Counter Stance       First attack each round -10 threshold
Rank 60: Blur                 +10% dodge vs ranged attacks
Rank 70: Untouchable          10% chance to fully evade any attack

Mastery — Shields

Bash, reflection, guardian protection

Mastery — Shields

Rank 40: Shield Bash          +15% stun on bash
Rank 50: Aegis                10% damage reflection
Rank 60: Fortress             +3 armor in defensive stance
Rank 70: Guardian             15% chance to block attacks on allies