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Looking, Examining, Searching & Exploring

Looking, Examining, Searching & Exploring

Guide to the four ways of observing the world

Looking, Examining, Searching & Exploring

Ghelmyon has four observation commands, each with
a different purpose:

1. LOOK — See the room
   look / l                  Room description, NPCs, exits
   look <npc>               Examine an NPC (LLM description)
   look <item>              Examine an item
   No time cost. Plain 'look' is silent.

2. EXAMINE — Same as 'look <thing>' (alias)
   examine <npc>            Detailed NPC description
   examine <item>           Item condition and properties
   examine corner           Check the smoker's corner
   No time cost.

3. SEARCH — Loot bodies and scavenge
   search <npc>             Loot a knocked-out NPC
   loot <npc>               Same as search
   scavenge / rummage       Search garbage dumps
   Only works on knocked-out NPCs or dump areas.

4. EXPLORE — Scout the area for discoveries
   explore                  Scout current location
   Discovers adjacent locations on the map.
   Perception check to find hidden items.
   Costs one phase of time.

Common mistakes:
  'examine room' → You want 'look' (see the room)
                   or 'explore' (find hidden things)
  'search sword'  → You want 'examine sword'
                   (search is for looting bodies)

See also: ?navigation look, ?navigation explore,
          ?beginner exploration, ?encounters