Cooking¶
Cooking¶
Cook food for stat buffs and hunger management
Cooking — Prepare Meals for Stat Buffs
Cook food at cookfire locations using ingredients from
fishing, foraging, and hunting.
COMMANDS:
cook <recipe> Cook a recipe
/cookbook Browse recipes by station
menu Tavern food menu
RECIPES (skill requirement → buff):
Roasted Rat (0) +2 CON, 3 phases
Herb Tea (0) +2 WIS, 3 phases
Grilled Trout (5) +3 CON, 4 phases
Mushroom Soup (5) +3 WIS, 4 phases
Spiced Ale (8) +2 CHA, 3 phases
Hunter's Stew (15) +4 STR, 5 phases
Fish Stew (10) +5 CON, 6 phases
Bear Roast (20) +5 STR, 5 phases
Honey Cake (12) +3 CHA, 4 phases
Traveler's Rations (8) Non-perishable food
HUNGER:
Not eating causes escalating stat penalties:
Mild (6 phases) -1 STR
Moderate (12) -2 STR, -2 CON
Severe (18) -5 STR, -5 CON, -3 SPD
SPOILAGE:
Raw meat (4 phases), fish (3), fruit (6),
cooked food (12), bread (8), preserved (30)
TIP: Camp or longcamp auto-eats your best food.
Cooking Recipes¶
Full recipe list with ingredients
Cooking Recipes
Use /cookbook in-game for a full list with
can-craft indicators based on your inventory.
Cook at any location tagged as a cookfire.
Ingredients come from foraging, fishing, hunting,
and shops. Higher skill unlocks better recipes.
See also: ?crafting, ?checks forage, ?checks fish
Hunger System¶
Eating, hunger penalties, and spoilage
Hunger System
Your character gets hungry over time. Eat food
to avoid stat penalties.
EATING:
eat <food> Eat from inventory
camp Auto-eats best food
order <item> Buy and eat tavern food
PENALTIES (cumulative):
Mild (6 phases) -1 STR
Moderate (12) -2 STR, -2 CON
Severe (18) -5 STR, -5 CON, -3 SPD
TIP: Tavern food is always fresh. Cooked meals
last 12 phases before spoiling.